Turpen Nations



The Turpen Nations (Endonym name: Niakmen Vovos) are a united clans of the Turpens comprising of the five major clans: Orkov, Tahngarkahh, Mengedaavkav, Aunduhl, and Kon Ghott. Orkov, the oldest and largest of the 5 clans is not only considered the most powerful but also in some senses the leader clan as it has the only representative tribe to interact with the other races. The Turpen Nations as a whole are often described as a "country of countries"; though all the clans are connected through a common ancestry and mostly similar political systems, some of the clans are vastly different culturally from one another. This has been a cause for strife among the Turpens several times in their long history however for the most part the 5 clans remain under the united banner of the Turpen Nations peacefully. This unification though seems subject to change. While not much is known about their internal politics currently, it is rumored that conflict is growing between at least 2 of the 5 clans.

Because the Turpens were the only race not to have originated on the Lethoso mainland, the early Turpens had to develop sea travel in order to accommodate the quickening expansion of their race. This has led to them being the first people to master sea-fairing travel and were eventually the first to discover the continent of Gar, proving the value of technology to the Turpens. Because of this the Turpens are the only race still following a tribal society system with modern technology, in other words they have progressed scientifically yet they are still somewhat primitive socially and economically.